mirror of
https://github.com/seanmorley15/AdventureLog.git
synced 2025-08-02 11:45:17 +02:00
116 lines
4.4 KiB
Python
116 lines
4.4 KiB
Python
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import os
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from django.core.management.base import BaseCommand
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from django.contrib.auth import get_user_model
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import requests
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from worldtravel.models import Country, Region
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from django.db import transaction
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from django.contrib.gis.geos import GEOSGeometry, Polygon, MultiPolygon
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from django.contrib.gis.geos.error import GEOSException
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import json
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from django.conf import settings
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media_root = settings.MEDIA_ROOT
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def saveCountryFlag(country_code):
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flags_dir = os.path.join(media_root, 'flags')
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# Check if the flags directory exists, if not, create it
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if not os.path.exists(flags_dir):
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os.makedirs(flags_dir)
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# Check if the flag already exists in the media folder
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flag_path = os.path.join(flags_dir, f'{country_code}.png')
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if os.path.exists(flag_path):
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print(f'Flag for {country_code} already exists')
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return
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res = requests.get(f'https://flagcdn.com/h240/{country_code.lower()}.png'.lower())
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if res.status_code == 200:
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with open(flag_path, 'wb') as f:
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f.write(res.content)
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print(f'Flag for {country_code} downloaded')
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else:
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print(f'Error downloading flag for {country_code}')
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class Command(BaseCommand):
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help = 'Imports the world travel data'
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def handle(self, *args, **options):
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countries_json_path = os.path.join(settings.MEDIA_ROOT, 'countries+regions.json')
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if not os.path.exists(countries_json_path):
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res = requests.get('https://raw.githubusercontent.com/dr5hn/countries-states-cities-database/master/countries%2Bstates.json')
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if res.status_code == 200:
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with open(countries_json_path, 'w') as f:
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f.write(res.text)
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else:
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self.stdout.write(self.style.ERROR('Error downloading countries+regions.json'))
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return
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with open(countries_json_path, 'r') as f:
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data = json.load(f)
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countries_to_create = []
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regions_to_create = []
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for country in data:
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country_code = country['iso2']
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country_name = country['name']
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country_subregion = country['subregion']
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country_obj = Country(
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name=country_name,
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country_code=country_code,
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subregion=country_subregion
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)
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countries_to_create.append(country_obj)
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saveCountryFlag(country_code)
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self.stdout.write(self.style.SUCCESS(f'Country {country_name} prepared'))
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# Bulk create countries first
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with transaction.atomic():
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Country.objects.bulk_create(countries_to_create, ignore_conflicts=True)
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# Fetch all countries to get their database IDs
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countries = {country.country_code: country for country in Country.objects.all()}
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for country in data:
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country_code = country['iso2']
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country_obj = countries[country_code]
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if country['states']:
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for state in country['states']:
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name = state['name']
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state_id = f"{country_code}-{state['state_code']}"
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latitude = round(float(state['latitude']), 6) if state['latitude'] else None
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longitude = round(float(state['longitude']), 6) if state['longitude'] else None
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region_obj = Region(
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id=state_id,
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name=name,
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country=country_obj,
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longitude=longitude,
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latitude=latitude
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)
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regions_to_create.append(region_obj)
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self.stdout.write(self.style.SUCCESS(f'State {state_id} prepared'))
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else:
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# Create one region with the name of the country if there are no states
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region_obj = Region(
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id=f"{country_code}-00",
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name=country['name'],
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country=country_obj
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)
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regions_to_create.append(region_obj)
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self.stdout.write(self.style.SUCCESS(f'Region {country_code}-00 prepared for {country["name"]}'))
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# Bulk create regions
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with transaction.atomic():
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Region.objects.bulk_create(regions_to_create, ignore_conflicts=True)
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self.stdout.write(self.style.SUCCESS('All data imported successfully'))
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