2024-04-13 21:03:59 +00:00
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import inspirationalQuotes from "./json/quotes.json";
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2024-05-05 14:00:40 +00:00
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import type { Adventure } from "./utils/types";
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2024-04-13 21:03:59 +00:00
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2024-04-13 20:39:06 +00:00
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/**
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* Generates the URL for a flag image based on the specified size and country code.
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* @param size - The desired height of the flag image. Avaliable sizes: 20, 24, 40, 60, 80, 120, 240.
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* @param country - The 2 digit country code representing the desired flag.
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* @returns The URL of the flag image.
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*/
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2024-05-05 14:00:40 +00:00
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export function getFlag(size: number, country: string) {
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2024-04-13 20:39:06 +00:00
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return `https://flagcdn.com/h${size}/${country}.png`;
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2024-04-13 20:09:00 +00:00
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}
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2024-05-05 14:00:40 +00:00
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2024-04-13 21:03:59 +00:00
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/**
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* Generates a random string consisting of alphanumeric characters.
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* @returns {string} The randomly generated string.
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*/
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2024-04-02 18:54:09 +00:00
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export function generateRandomString() {
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2024-04-02 22:02:20 +00:00
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let randomString = "";
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const digits =
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"0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
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2024-04-02 18:54:09 +00:00
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2024-04-02 22:02:20 +00:00
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for (let i = 0; i < 10; i++) {
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const randomIndex = Math.floor(Math.random() * digits.length);
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randomString += digits[randomIndex];
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}
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return randomString;
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}
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2024-04-03 23:55:00 +00:00
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2024-04-13 21:03:59 +00:00
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const quotes = inspirationalQuotes.quotes;
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/**
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* Retrieves a random quote from the quotes array.
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* @returns A formatted string containing the random quote and its author.
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*/
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2024-04-03 23:55:00 +00:00
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export function getRandomQuote() {
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2024-04-13 21:03:59 +00:00
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const randomIndex = Math.floor(Math.random() * quotes.length);
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let quoteString = quotes[randomIndex].quote;
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let authorString = quotes[randomIndex].author;
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2024-05-05 14:00:40 +00:00
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return '"' + quoteString + '" - ' + authorString;
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}
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/**
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* Adds activity types to the adventure.
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*
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* @param activityInput - The input string containing activity types separated by commas.
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* @param adventureToEdit - The adventure object to which the activity types will be added.
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* @returns The adventure object with the updated activity types.
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*/
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export function addActivityType(
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activityInput: string,
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adventureToEdit: Adventure
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) {
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if (activityInput.trim() !== "") {
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const activities = activityInput
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.split(",")
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.filter((activity) => activity.trim() !== "");
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// trims the whitespace from the activities
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for (let i = 0; i < activities.length; i++) {
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activities[i] = activities[i].trim();
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}
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adventureToEdit.activityTypes = activities;
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activityInput = "";
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}
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return adventureToEdit;
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2024-04-03 23:55:00 +00:00
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}
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