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AdventureLog/src/lib/index.ts

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import inspirationalQuotes from "./json/quotes.json";
import type { Adventure } from "./utils/types";
/**
* Generates the URL for a flag image based on the specified size and country code.
* @param size - The desired height of the flag image. Avaliable sizes: 20, 24, 40, 60, 80, 120, 240.
* @param country - The 2 digit country code representing the desired flag.
* @returns The URL of the flag image.
*/
export function getFlag(size: number, country: string) {
return `https://flagcdn.com/h${size}/${country}.png`;
}
/**
* Generates a random string consisting of alphanumeric characters.
* @returns {string} The randomly generated string.
*/
export function generateRandomString() {
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let randomString = "";
const digits =
"0123456789abcdefghijklmnopqrstuvwxyzABCDEFGHIJKLMNOPQRSTUVWXYZ";
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for (let i = 0; i < 10; i++) {
const randomIndex = Math.floor(Math.random() * digits.length);
randomString += digits[randomIndex];
}
return randomString;
}
const quotes = inspirationalQuotes.quotes;
/**
* Retrieves a random quote from the quotes array.
* @returns A formatted string containing the random quote and its author.
*/
export function getRandomQuote() {
const randomIndex = Math.floor(Math.random() * quotes.length);
let quoteString = quotes[randomIndex].quote;
let authorString = quotes[randomIndex].author;
return '"' + quoteString + '" - ' + authorString;
}
/**
* Adds activity types to the adventure.
*
* @param activityInput - The input string containing activity types separated by commas.
* @param adventureToEdit - The adventure object to which the activity types will be added.
* @returns The adventure object with the updated activity types.
*/
export function addActivityType(
activityInput: string,
adventureToEdit: Adventure
) {
if (activityInput.trim() !== "") {
const activities = activityInput
.split(",")
.filter((activity) => activity.trim() !== "");
// trims the whitespace from the activities
for (let i = 0; i < activities.length; i++) {
activities[i] = activities[i].trim();
}
adventureToEdit.activityTypes = activities;
activityInput = "";
}
return adventureToEdit;
}