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feat: Enhance Adventure and Collection Management

- Added support for multiple collections in AdventureSerializer, allowing adventures to be linked to multiple collections.
- Implemented validation to ensure collections belong to the current user during adventure creation and updates.
- Introduced a signal to update adventure publicity based on the public status of linked collections.
- Updated file permission checks to consider multiple collections when determining access rights.
- Modified AdventureImageViewSet and AttachmentViewSet to check access against collections instead of a single collection.
- Enhanced AdventureViewSet to support filtering and sorting adventures based on collections.
- Updated frontend components to manage collections more effectively, including linking and unlinking adventures from collections.
- Adjusted API endpoints and data structures to accommodate the new collections feature.
- Improved user experience with appropriate notifications for collection actions.
This commit is contained in:
Sean Morley 2025-06-12 15:54:01 -04:00
parent d9070e68bb
commit 3f9a6767bd
22 changed files with 686 additions and 289 deletions

View file

@ -15,9 +15,12 @@ def checkFilePermission(fileId, user, mediaType):
return True
elif adventure.user_id == user:
return True
elif adventure.collection:
if adventure.collection.shared_with.filter(id=user.id).exists():
return True
elif adventure.collections.exists():
# Check if the user is in any collection's shared_with list
for collection in adventure.collections.all():
if collection.shared_with.filter(id=user.id).exists():
return True
return False
else:
return False
except AdventureImage.DoesNotExist:
@ -27,14 +30,18 @@ def checkFilePermission(fileId, user, mediaType):
# Construct the full relative path to match the database field
attachment_path = f"attachments/{fileId}"
# Fetch the Attachment object
attachment = Attachment.objects.get(file=attachment_path).adventure
if attachment.is_public:
attachment = Attachment.objects.get(file=attachment_path)
adventure = attachment.adventure
if adventure.is_public:
return True
elif attachment.user_id == user:
elif adventure.user_id == user:
return True
elif attachment.collection:
if attachment.collection.shared_with.filter(id=user.id).exists():
return True
elif adventure.collections.exists():
# Check if the user is in any collection's shared_with list
for collection in adventure.collections.all():
if collection.shared_with.filter(id=user.id).exists():
return True
return False
else:
return False
except Attachment.DoesNotExist: