mirror of
https://github.com/seanmorley15/AdventureLog.git
synced 2025-07-23 14:59:36 +02:00
feat: Implement lazy loading for images and update dependencies
This commit is contained in:
parent
e949c06bd2
commit
4069bc5052
3 changed files with 41 additions and 24 deletions
|
@ -15,6 +15,7 @@
|
|||
import type { Adventure } from "$lib/utils/types";
|
||||
const dispatch = createEventDispatcher();
|
||||
import { onMount } from "svelte";
|
||||
import { addActivityType } from "$lib";
|
||||
let modal: HTMLDialogElement;
|
||||
|
||||
onMount(() => {
|
||||
|
@ -25,7 +26,7 @@
|
|||
});
|
||||
|
||||
function create() {
|
||||
addActivityType();
|
||||
activitySetup();
|
||||
if (newAdventure.name.trim() === "") {
|
||||
alert("Name is required");
|
||||
return;
|
||||
|
@ -46,16 +47,10 @@
|
|||
|
||||
let activityInput: string = "";
|
||||
|
||||
function addActivityType() {
|
||||
if (activityInput.trim() !== "") {
|
||||
const activities = activityInput
|
||||
.split(" ")
|
||||
.filter((activity) => activity.trim() !== "");
|
||||
newAdventure.activityTypes = activities;
|
||||
function activitySetup() {
|
||||
newAdventure = addActivityType(activityInput, newAdventure);
|
||||
activityInput = "";
|
||||
}
|
||||
console.log(newAdventure.activityTypes);
|
||||
}
|
||||
</script>
|
||||
|
||||
<dialog id="my_modal_1" class="modal">
|
||||
|
|
|
@ -4,6 +4,7 @@
|
|||
import type { Adventure } from "$lib/utils/types";
|
||||
const dispatch = createEventDispatcher();
|
||||
import { onMount } from "svelte";
|
||||
import { addActivityType } from "$lib";
|
||||
let modal: HTMLDialogElement;
|
||||
|
||||
console.log(adventureToEdit.id);
|
||||
|
@ -19,7 +20,7 @@
|
|||
});
|
||||
|
||||
function submit() {
|
||||
addActivityType();
|
||||
activitySetup();
|
||||
dispatch("submit", adventureToEdit);
|
||||
console.log(adventureToEdit);
|
||||
}
|
||||
|
@ -36,16 +37,10 @@
|
|||
|
||||
let activityInput: string = "";
|
||||
|
||||
function addActivityType() {
|
||||
if (activityInput.trim() !== "") {
|
||||
const activities = activityInput
|
||||
.split(",")
|
||||
.filter((activity) => activity.trim() !== "");
|
||||
adventureToEdit.activityTypes = activities;
|
||||
function activitySetup() {
|
||||
adventureToEdit = addActivityType(activityInput, adventureToEdit);
|
||||
activityInput = "";
|
||||
}
|
||||
console.log(adventureToEdit.activityTypes);
|
||||
}
|
||||
</script>
|
||||
|
||||
<dialog id="my_modal_1" class="modal">
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
import inspirationalQuotes from "./json/quotes.json";
|
||||
import countryCodes from "./json/countries.json";
|
||||
import type { Adventure } from "./utils/types";
|
||||
|
||||
/**
|
||||
* Converts a country code to its corresponding country name.
|
||||
|
@ -8,7 +9,8 @@ import countryCodes from "./json/countries.json";
|
|||
*/
|
||||
export function countryCodeToName(countryCode: string): string | null {
|
||||
// Look up the country name using the provided country code
|
||||
const countryName = countryCodes[countryCode.toLowerCase() as keyof typeof countryCodes];
|
||||
const countryName =
|
||||
countryCodes[countryCode.toLowerCase() as keyof typeof countryCodes];
|
||||
// Return the country name if found, otherwise return null
|
||||
return countryName || null;
|
||||
}
|
||||
|
@ -48,5 +50,30 @@ export function getRandomQuote() {
|
|||
const randomIndex = Math.floor(Math.random() * quotes.length);
|
||||
let quoteString = quotes[randomIndex].quote;
|
||||
let authorString = quotes[randomIndex].author;
|
||||
return "\"" + quoteString + "\" - " + authorString;
|
||||
return '"' + quoteString + '" - ' + authorString;
|
||||
}
|
||||
|
||||
/**
|
||||
* Adds activity types to the adventure.
|
||||
*
|
||||
* @param activityInput - The input string containing activity types separated by commas.
|
||||
* @param adventureToEdit - The adventure object to which the activity types will be added.
|
||||
* @returns The adventure object with the updated activity types.
|
||||
*/
|
||||
export function addActivityType(
|
||||
activityInput: string,
|
||||
adventureToEdit: Adventure
|
||||
) {
|
||||
if (activityInput.trim() !== "") {
|
||||
const activities = activityInput
|
||||
.split(",")
|
||||
.filter((activity) => activity.trim() !== "");
|
||||
// trims the whitespace from the activities
|
||||
for (let i = 0; i < activities.length; i++) {
|
||||
activities[i] = activities[i].trim();
|
||||
}
|
||||
adventureToEdit.activityTypes = activities;
|
||||
activityInput = "";
|
||||
}
|
||||
return adventureToEdit;
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue