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Rename Adventures to Locations (#696)
* Refactor user_id to user in adventures and related models, views, and components - Updated all instances of user_id to user in the adventures app, including models, serializers, views, and frontend components. - Adjusted queries and filters to reflect the new user field naming convention. - Ensured consistency across the codebase for user identification in adventures, collections, notes, and transportation entities. - Modified frontend components to align with the updated data structure, ensuring proper access control and rendering based on user ownership. * Refactor adventure-related views and components to use "Location" terminology - Updated GlobalSearchView to replace AdventureSerializer with LocationSerializer. - Modified IcsCalendarGeneratorViewSet to use LocationSerializer instead of AdventureSerializer. - Created new LocationImageViewSet for managing location images, including primary image toggling and image deletion. - Introduced LocationViewSet for managing locations with enhanced filtering, sorting, and sharing capabilities. - Updated ReverseGeocodeViewSet to utilize LocationSerializer. - Added ActivityTypesView to retrieve distinct activity types from locations. - Refactored user views to replace AdventureSerializer with LocationSerializer. - Updated frontend components to reflect changes from "adventure" to "location", including AdventureCard, AdventureLink, AdventureModal, and others. - Adjusted API endpoints in frontend routes to align with new location-based structure. - Ensured all references to adventures are replaced with locations across the codebase. * refactor: rename adventures to locations across the application - Updated localization files to replace adventure-related terms with location-related terms. - Refactored TypeScript types and variables from Adventure to Location in various routes and components. - Adjusted UI elements and labels to reflect the change from adventures to locations. - Ensured all references to adventures in the codebase are consistent with the new location terminology. * Refactor code structure for improved readability and maintainability * feat: Implement location details page with server-side loading and deletion functionality - Added +page.server.ts to handle server-side loading of additional location info. - Created +page.svelte for displaying location details, including images, visits, and maps. - Integrated GPX file handling and rendering on the map. - Updated map route to link to locations instead of adventures. - Refactored profile and search routes to use LocationCard instead of AdventureCard. * docs: Update terminology from "Adventure" to "Location" and enhance project overview * docs: Clarify collection examples in usage documentation * feat: Enable credentials for GPX file fetch and add CORS_ALLOW_CREDENTIALS setting * Refactor adventure references to locations across the backend and frontend - Updated CategoryViewSet to reflect location context instead of adventures. - Modified ChecklistViewSet to include locations in retrieval logic. - Changed GlobalSearchView to search for locations instead of adventures. - Adjusted IcsCalendarGeneratorViewSet to handle locations instead of adventures. - Refactored LocationImageViewSet to remove unused import. - Updated LocationViewSet to clarify public access for locations. - Changed LodgingViewSet to reference locations instead of adventures. - Modified NoteViewSet to prevent listing all locations. - Updated RecommendationsViewSet to handle locations in parsing and response. - Adjusted ReverseGeocodeViewSet to search through user locations. - Updated StatsViewSet to count locations instead of adventures. - Changed TagsView to reflect activity types for locations. - Updated TransportationViewSet to reference locations instead of adventures. - Added new translations for search results related to locations in multiple languages. - Updated dashboard and profile pages to reflect location counts instead of adventure counts. - Adjusted search routes to handle locations instead of adventures. * Update banner image * style: Update stats component background and border for improved visibility * refactor: Rename AdventureCard and AdventureModal to LocationCard and LocationModal for consistency
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115 changed files with 3148 additions and 2759 deletions
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@ -2,7 +2,7 @@ from rest_framework import viewsets, status
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from rest_framework.decorators import action
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from rest_framework.permissions import IsAuthenticated
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from rest_framework.response import Response
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from adventures.models import Adventure, Attachment
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from adventures.models import Location, Attachment
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from adventures.serializers import AttachmentSerializer
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class AttachmentViewSet(viewsets.ModelViewSet):
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@ -10,47 +10,43 @@ class AttachmentViewSet(viewsets.ModelViewSet):
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permission_classes = [IsAuthenticated]
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def get_queryset(self):
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return Attachment.objects.filter(user_id=self.request.user)
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@action(detail=True, methods=['post'])
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def attachment_delete(self, request, *args, **kwargs):
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return self.destroy(request, *args, **kwargs)
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return Attachment.objects.filter(user=self.request.user)
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def create(self, request, *args, **kwargs):
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if not request.user.is_authenticated:
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return Response({"error": "User is not authenticated"}, status=status.HTTP_401_UNAUTHORIZED)
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adventure_id = request.data.get('adventure')
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location_id = request.data.get('location')
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try:
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adventure = Adventure.objects.get(id=adventure_id)
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except Adventure.DoesNotExist:
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return Response({"error": "Adventure not found"}, status=status.HTTP_404_NOT_FOUND)
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if adventure.user_id != request.user:
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# Check if the adventure has any collections
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if adventure.collections.exists():
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# Check if the user is in the shared_with list of any of the adventure's collections
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location = Location.objects.get(id=location_id)
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except Location.DoesNotExist:
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return Response({"error": "Location not found"}, status=status.HTTP_404_NOT_FOUND)
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if location.user != request.user:
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# Check if the location has any collections
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if location.collections.exists():
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# Check if the user is in the shared_with list of any of the location's collections
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user_has_access = False
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for collection in adventure.collections.all():
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for collection in location.collections.all():
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if collection.shared_with.filter(id=request.user.id).exists():
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user_has_access = True
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break
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if not user_has_access:
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return Response({"error": "User does not have permission to access this adventure"}, status=status.HTTP_403_FORBIDDEN)
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return Response({"error": "User does not have permission to access this location"}, status=status.HTTP_403_FORBIDDEN)
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else:
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return Response({"error": "User does not own this adventure"}, status=status.HTTP_403_FORBIDDEN)
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return Response({"error": "User does not own this location"}, status=status.HTTP_403_FORBIDDEN)
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return super().create(request, *args, **kwargs)
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def perform_create(self, serializer):
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adventure_id = self.request.data.get('adventure')
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adventure = Adventure.objects.get(id=adventure_id)
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# If the adventure belongs to collections, set the owner to the collection owner
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if adventure.collections.exists():
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location_id = self.request.data.get('location')
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location = Location.objects.get(id=location_id)
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# If the location belongs to collections, set the owner to the collection owner
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if location.collections.exists():
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# Get the first collection's owner (assuming all collections have the same owner)
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collection = adventure.collections.first()
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serializer.save(user_id=collection.user_id)
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collection = location.collections.first()
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serializer.save(user=collection.user)
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else:
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# Otherwise, set the owner to the request user
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serializer.save(user_id=self.request.user)
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serializer.save(user=self.request.user)
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