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AdventureLog/backend/server/adventures/views/reverse_geocode_view.py
Sean Morley 493a13995c
Rename Adventures to Locations (#696)
* Refactor user_id to user in adventures and related models, views, and components

- Updated all instances of user_id to user in the adventures app, including models, serializers, views, and frontend components.
- Adjusted queries and filters to reflect the new user field naming convention.
- Ensured consistency across the codebase for user identification in adventures, collections, notes, and transportation entities.
- Modified frontend components to align with the updated data structure, ensuring proper access control and rendering based on user ownership.

* Refactor adventure-related views and components to use "Location" terminology

- Updated GlobalSearchView to replace AdventureSerializer with LocationSerializer.
- Modified IcsCalendarGeneratorViewSet to use LocationSerializer instead of AdventureSerializer.
- Created new LocationImageViewSet for managing location images, including primary image toggling and image deletion.
- Introduced LocationViewSet for managing locations with enhanced filtering, sorting, and sharing capabilities.
- Updated ReverseGeocodeViewSet to utilize LocationSerializer.
- Added ActivityTypesView to retrieve distinct activity types from locations.
- Refactored user views to replace AdventureSerializer with LocationSerializer.
- Updated frontend components to reflect changes from "adventure" to "location", including AdventureCard, AdventureLink, AdventureModal, and others.
- Adjusted API endpoints in frontend routes to align with new location-based structure.
- Ensured all references to adventures are replaced with locations across the codebase.

* refactor: rename adventures to locations across the application

- Updated localization files to replace adventure-related terms with location-related terms.
- Refactored TypeScript types and variables from Adventure to Location in various routes and components.
- Adjusted UI elements and labels to reflect the change from adventures to locations.
- Ensured all references to adventures in the codebase are consistent with the new location terminology.

* Refactor code structure for improved readability and maintainability

* feat: Implement location details page with server-side loading and deletion functionality

- Added +page.server.ts to handle server-side loading of additional location info.
- Created +page.svelte for displaying location details, including images, visits, and maps.
- Integrated GPX file handling and rendering on the map.
- Updated map route to link to locations instead of adventures.
- Refactored profile and search routes to use LocationCard instead of AdventureCard.

* docs: Update terminology from "Adventure" to "Location" and enhance project overview

* docs: Clarify collection examples in usage documentation

* feat: Enable credentials for GPX file fetch and add CORS_ALLOW_CREDENTIALS setting

* Refactor adventure references to locations across the backend and frontend

- Updated CategoryViewSet to reflect location context instead of adventures.
- Modified ChecklistViewSet to include locations in retrieval logic.
- Changed GlobalSearchView to search for locations instead of adventures.
- Adjusted IcsCalendarGeneratorViewSet to handle locations instead of adventures.
- Refactored LocationImageViewSet to remove unused import.
- Updated LocationViewSet to clarify public access for locations.
- Changed LodgingViewSet to reference locations instead of adventures.
- Modified NoteViewSet to prevent listing all locations.
- Updated RecommendationsViewSet to handle locations in parsing and response.
- Adjusted ReverseGeocodeViewSet to search through user locations.
- Updated StatsViewSet to count locations instead of adventures.
- Changed TagsView to reflect activity types for locations.
- Updated TransportationViewSet to reference locations instead of adventures.
- Added new translations for search results related to locations in multiple languages.
- Updated dashboard and profile pages to reflect location counts instead of adventure counts.
- Adjusted search routes to handle locations instead of adventures.

* Update banner image

* style: Update stats component background and border for improved visibility

* refactor: Rename AdventureCard and AdventureModal to LocationCard and LocationModal for consistency
2025-06-25 11:49:34 -04:00

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4.1 KiB
Python

from rest_framework import viewsets
from rest_framework.decorators import action
from rest_framework.permissions import IsAuthenticated
from rest_framework.response import Response
from worldtravel.models import Region, City, VisitedRegion, VisitedCity
from adventures.models import Location
from adventures.serializers import LocationSerializer
from adventures.geocoding import reverse_geocode
from django.conf import settings
from adventures.geocoding import search_google, search_osm
class ReverseGeocodeViewSet(viewsets.ViewSet):
permission_classes = [IsAuthenticated]
@action(detail=False, methods=['get'])
def reverse_geocode(self, request):
lat = request.query_params.get('lat', '')
lon = request.query_params.get('lon', '')
if not lat or not lon:
return Response({"error": "Latitude and longitude are required"}, status=400)
try:
lat = float(lat)
lon = float(lon)
except ValueError:
return Response({"error": "Invalid latitude or longitude"}, status=400)
data = reverse_geocode(lat, lon, self.request.user)
if 'error' in data:
return Response({"error": "An internal error occurred while processing the request"}, status=400)
return Response(data)
@action(detail=False, methods=['get'])
def search(self, request):
query = request.query_params.get('query', '')
if not query:
return Response({"error": "Query parameter is required"}, status=400)
try:
if getattr(settings, 'GOOGLE_MAPS_API_KEY', None):
results = search_google(query)
else:
results = search_osm(query)
return Response(results)
except Exception:
return Response({"error": "An internal error occurred while processing the request"}, status=500)
@action(detail=False, methods=['post'])
def mark_visited_region(self, request):
# searches through all of the users locations, if the serialized data is_visited, is true, runs reverse geocode on the locations and if a region is found, marks it as visited. Use the extractIsoCode function to get the region
new_region_count = 0
new_regions = {}
new_city_count = 0
new_cities = {}
locations = Location.objects.filter(user=self.request.user)
serializer = LocationSerializer(locations, many=True)
for adventure, serialized_adventure in zip(locations, serializer.data):
if serialized_adventure['is_visited'] == True:
lat = adventure.latitude
lon = adventure.longitude
if not lat or not lon:
continue
# Use the existing reverse_geocode function which handles both Google and OSM
data = reverse_geocode(lat, lon, self.request.user)
if 'error' in data:
continue
# data already contains region_id and city_id
if 'region_id' in data and data['region_id'] is not None:
region = Region.objects.filter(id=data['region_id']).first()
visited_region = VisitedRegion.objects.filter(region=region, user=self.request.user).first()
if not visited_region:
visited_region = VisitedRegion(region=region, user=self.request.user)
visited_region.save()
new_region_count += 1
new_regions[region.id] = region.name
if 'city_id' in data and data['city_id'] is not None:
city = City.objects.filter(id=data['city_id']).first()
visited_city = VisitedCity.objects.filter(city=city, user=self.request.user).first()
if not visited_city:
visited_city = VisitedCity(city=city, user=self.request.user)
visited_city.save()
new_city_count += 1
new_cities[city.id] = city.name
return Response({"new_regions": new_region_count, "regions": new_regions, "new_cities": new_city_count, "cities": new_cities})