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AdventureLog/backend/server/adventures/signals.py
Sean Morley 3f9a6767bd feat: Enhance Adventure and Collection Management
- Added support for multiple collections in AdventureSerializer, allowing adventures to be linked to multiple collections.
- Implemented validation to ensure collections belong to the current user during adventure creation and updates.
- Introduced a signal to update adventure publicity based on the public status of linked collections.
- Updated file permission checks to consider multiple collections when determining access rights.
- Modified AdventureImageViewSet and AttachmentViewSet to check access against collections instead of a single collection.
- Enhanced AdventureViewSet to support filtering and sorting adventures based on collections.
- Updated frontend components to manage collections more effectively, including linking and unlinking adventures from collections.
- Adjusted API endpoints and data structures to accommodate the new collections feature.
- Improved user experience with appropriate notifications for collection actions.
2025-06-12 15:54:01 -04:00

23 lines
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Python

from django.db.models.signals import m2m_changed
from django.dispatch import receiver
from adventures.models import Adventure
@receiver(m2m_changed, sender=Adventure.collections.through)
def update_adventure_publicity(sender, instance, action, **kwargs):
"""
Signal handler to update adventure publicity when collections are added/removed
"""
# Only process when collections are added or removed
if action in ('post_add', 'post_remove', 'post_clear'):
collections = instance.collections.all()
if collections.exists():
# If any collection is public, make the adventure public
has_public_collection = collections.filter(is_public=True).exists()
if has_public_collection and not instance.is_public:
instance.is_public = True
instance.save(update_fields=['is_public'])
elif not has_public_collection and instance.is_public:
instance.is_public = False
instance.save(update_fields=['is_public'])