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- Added support for multiple collections in AdventureSerializer, allowing adventures to be linked to multiple collections. - Implemented validation to ensure collections belong to the current user during adventure creation and updates. - Introduced a signal to update adventure publicity based on the public status of linked collections. - Updated file permission checks to consider multiple collections when determining access rights. - Modified AdventureImageViewSet and AttachmentViewSet to check access against collections instead of a single collection. - Enhanced AdventureViewSet to support filtering and sorting adventures based on collections. - Updated frontend components to manage collections more effectively, including linking and unlinking adventures from collections. - Adjusted API endpoints and data structures to accommodate the new collections feature. - Improved user experience with appropriate notifications for collection actions.
48 lines
No EOL
1.9 KiB
Python
48 lines
No EOL
1.9 KiB
Python
from adventures.models import AdventureImage, Attachment
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protected_paths = ['images/', 'attachments/']
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def checkFilePermission(fileId, user, mediaType):
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if mediaType not in protected_paths:
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return True
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if mediaType == 'images/':
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try:
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# Construct the full relative path to match the database field
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image_path = f"images/{fileId}"
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# Fetch the AdventureImage object
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adventure = AdventureImage.objects.get(image=image_path).adventure
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if adventure.is_public:
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return True
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elif adventure.user_id == user:
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return True
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elif adventure.collections.exists():
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# Check if the user is in any collection's shared_with list
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for collection in adventure.collections.all():
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if collection.shared_with.filter(id=user.id).exists():
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return True
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return False
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else:
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return False
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except AdventureImage.DoesNotExist:
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return False
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elif mediaType == 'attachments/':
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try:
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# Construct the full relative path to match the database field
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attachment_path = f"attachments/{fileId}"
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# Fetch the Attachment object
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attachment = Attachment.objects.get(file=attachment_path)
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adventure = attachment.adventure
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if adventure.is_public:
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return True
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elif adventure.user_id == user:
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return True
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elif adventure.collections.exists():
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# Check if the user is in any collection's shared_with list
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for collection in adventure.collections.all():
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if collection.shared_with.filter(id=user.id).exists():
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return True
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return False
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else:
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return False
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except Attachment.DoesNotExist:
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return False |