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Maybe/lib/money/arithmetic.rb

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Ruby
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module Money::Arithmetic
CoercedNumeric = Struct.new(:value)
def +(other)
if other.is_a?(Money)
self.class.new(amount + other.amount, currency)
else
value = other.is_a?(CoercedNumeric) ? other.value : other
self.class.new(amount + value, currency)
end
end
def -(other)
if other.is_a?(Money)
self.class.new(amount - other.amount, currency)
else
value = other.is_a?(CoercedNumeric) ? other.value : other
self.class.new(amount - value, currency)
end
end
def -@
self.class.new(-amount, currency)
end
def *(other)
raise TypeError, "Can't multiply Money by Money, use Numeric instead" if other.is_a?(self.class)
value = other.is_a?(CoercedNumeric) ? other.value : other
self.class.new(amount * value, currency)
end
def /(other)
if other.is_a?(self.class)
amount / other.amount
else
raise TypeError, "can't divide Numeric by Money" if other.is_a?(CoercedNumeric)
self.class.new(amount / other, currency)
end
end
def abs
self.class.new(amount.abs, currency)
end
def zero?
amount.zero?
end
def negative?
amount.negative?
end
def positive?
amount.positive?
end
def to_f
amount.to_f
end
# Override Ruby's coerce method so the order of operands doesn't matter
# Wrap in Coerced so we can distinguish between Money and other types
def coerce(other)
[ self, CoercedNumeric.new(other) ]
end
end