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New Design System + Codebase Refresh (#1823)
Since the very first 0.1.0-alpha.1 release, we've been moving quickly to add new features to the Maybe app. In doing so, some parts of the codebase have become outdated, unnecessary, or overly-complex as a natural result of this feature prioritization. Now that "core" Maybe is complete, we're moving into a second phase of development where we'll be working hard to improve the accuracy of existing features and build additional features on top of "core". This PR is a quick overhaul of the existing codebase aimed to: - Establish the brand new and simplified dashboard view (pictured above) - Establish and move towards the conventions introduced in Cursor rules and project design overview #1788 - Consolidate layouts and improve the performance of layout queries - Organize the core models of the Maybe domain (i.e. Account::Entry, Account::Transaction, etc.) and break out specific traits of each model into dedicated concerns for better readability - Remove stale / dead code from codebase - Remove overly complex code paths in favor of simpler ones
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@ -5,8 +5,13 @@ namespace :demo_data do
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Demo::Generator.new.reset_and_clear_data!(families)
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end
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task reset: :environment do
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families = [ "Demo Family 1", "Demo Family 2", "Demo Family 3", "Demo Family 4", "Demo Family 5" ]
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task :reset, [ :count ] => :environment do |t, args|
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count = (args[:count] || 1).to_i
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families = count.times.map { |i| "Demo Family #{i + 1}" }
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Demo::Generator.new.reset_data!(families)
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end
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task multi_currency: :environment do
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Demo::Generator.new.generate_multi_currency_data!
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end
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end
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