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* Add geist font * Design system css file * Add cursor ui/ux rules * Add shadows and shadow borders * Replace primitives with tokens for common text and backgrounds * Organize css * Update switch and checkbox class names * Add back global color variables
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13 lines
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1.2 KiB
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---
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description: This file describes Maybe's design system and how views should be styled
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globs: app/views/**,app/helpers/**,app/javascript/controllers/**
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---
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Use this rule whenever you are writing html, css, or even styles in Stimulus controllers that use D3.js.
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The codebase uses TailwindCSS v4.x (the newest version) with a custom design system defined in [maybe-design-system.css](mdc:app/assets/tailwind/maybe-design-system.css)
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- Always start by referencing [maybe-design-system.css](mdc:app/assets/tailwind/maybe-design-system.css) to see the base primitives and tokens we use in the codebase
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- Always generate semantic HTML
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- Never create new styles in [maybe-design-system.css](mdc:app/assets/tailwind/maybe-design-system.css) or [application.css](mdc:app/assets/tailwind/application.css) without explicitly receiving permission to do so
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- Always favor the "utility first" Tailwind approach. Reusable style classes should not be created often. Code should be reused primarily through ERB partials.
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- Always prefer using the utility "tokens" defined in [maybe-design-system.css](mdc:app/assets/tailwind/maybe-design-system.css) when possible. For example, use `text-primary` rather than `text-gray-900`. |