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Since the very first 0.1.0-alpha.1 release, we've been moving quickly to add new features to the Maybe app. In doing so, some parts of the codebase have become outdated, unnecessary, or overly-complex as a natural result of this feature prioritization. Now that "core" Maybe is complete, we're moving into a second phase of development where we'll be working hard to improve the accuracy of existing features and build additional features on top of "core". This PR is a quick overhaul of the existing codebase aimed to: - Establish the brand new and simplified dashboard view (pictured above) - Establish and move towards the conventions introduced in Cursor rules and project design overview #1788 - Consolidate layouts and improve the performance of layout queries - Organize the core models of the Maybe domain (i.e. Account::Entry, Account::Transaction, etc.) and break out specific traits of each model into dedicated concerns for better readability - Remove stale / dead code from codebase - Remove overly complex code paths in favor of simpler ones
46 lines
968 B
Ruby
46 lines
968 B
Ruby
class MerchantsController < ApplicationController
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before_action :set_merchant, only: %i[edit update destroy]
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def index
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@merchants = Current.family.merchants.alphabetically
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render layout: "settings"
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end
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def new
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@merchant = Merchant.new
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end
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def create
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@merchant = Current.family.merchants.new(merchant_params)
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if @merchant.save
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redirect_to merchants_path, notice: t(".success")
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else
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redirect_to merchants_path, alert: t(".error", error: @merchant.errors.full_messages.to_sentence)
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end
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end
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def edit
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end
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def update
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@merchant.update!(merchant_params)
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redirect_to merchants_path, notice: t(".success")
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end
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def destroy
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@merchant.destroy!
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redirect_to merchants_path, notice: t(".success")
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end
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private
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def set_merchant
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@merchant = Current.family.merchants.find(params[:id])
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end
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def merchant_params
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params.require(:merchant).permit(:name, :color)
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end
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end
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