1
0
Fork 0
mirror of https://github.com/documize/community.git synced 2025-07-23 15:19:42 +02:00

space categorty management

This commit is contained in:
Harvey Kandola 2017-09-19 17:58:33 +01:00
parent a86d52388e
commit 4874d23f15
19 changed files with 915 additions and 40 deletions

View file

@ -67,4 +67,9 @@ const (
EventTypeSystemSMTP EventType = "changed-system-smtp"
EventTypeSessionStart EventType = "started-session"
EventTypeSearch EventType = "searched"
EventTypeCategoryAdd EventType = "added-category"
EventTypeCategoryDelete EventType = "removed-category"
EventTypeCategoryUpdate EventType = "updated-category"
EventTypeCategoryLink EventType = "linked-category"
EventTypeCategoryUnlink EventType = "unlinked-category"
)

View file

@ -0,0 +1,31 @@
// Copyright 2016 Documize Inc. <legal@documize.com>. All rights reserved.
//
// This software (Documize Community Edition) is licensed under
// GNU AGPL v3 http://www.gnu.org/licenses/agpl-3.0.en.html
//
// You can operate outside the AGPL restrictions by purchasing
// Documize Enterprise Edition and obtaining a commercial license
// by contacting <sales@documize.com>.
//
// https://documize.com
package category
import "github.com/documize/community/model"
// Category represents a category within a space that is persisted to the database.
type Category struct {
model.BaseEntity
OrgID string `json:"orgId"`
LabelID string `json:"folderId"`
Category string `json:"category"`
}
// Member represents 0:M association between a document and category, persisted to the database.
type Member struct {
model.BaseEntity
OrgID string `json:"orgId"`
CategoryID string `json:"categoryId"`
LabelID string `json:"folderId"`
DocumentID string `json:"documentId"`
}

View file

@ -113,8 +113,8 @@ type PermissionsModel struct {
Permissions []Record
}
// HasPermission checks if action matches one of the required actions?
func HasPermission(action Action, actions ...Action) bool {
// ContainsPermission checks if action matches one of the required actions?
func ContainsPermission(action Action, actions ...Action) bool {
for _, a := range actions {
if action == a {
return true