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chore: merge tests.AddFixtures and unittest.OverrideFixtures (#7648)

The only parameter that is ever used is a single directory, make it that only instead of a more complex option structure.

Remove tests.AddFixtures that was the simpler form because it is now redundant.

---

Backporting to v11.0 will help with automated backporting of bug fixes in need of custom made fixtures.

Reviewed-on: https://codeberg.org/forgejo/forgejo/pulls/7648
Reviewed-by: Michael Kriese <michael.kriese@gmx.de>
Co-authored-by: Earl Warren <contact@earl-warren.org>
Co-committed-by: Earl Warren <contact@earl-warren.org>
This commit is contained in:
Earl Warren 2025-04-25 09:14:33 +00:00 committed by Earl Warren
parent 580b7e2671
commit 7e489eed25
26 changed files with 37 additions and 112 deletions

View file

@ -29,9 +29,14 @@ func GetXORMEngine(engine ...*xorm.Engine) (x *xorm.Engine, err error) {
return db.GetMasterEngine(db.DefaultContext.(*db.Context).Engine())
}
func OverrideFixtures(opts FixturesOptions, engine ...*xorm.Engine) func() {
func OverrideFixtures(dir string) func() {
old := fixturesLoader
if err := InitFixtures(opts, engine...); err != nil {
opts := FixturesOptions{
Dir: filepath.Join(setting.AppWorkPath, "models/fixtures/"),
Base: setting.AppWorkPath,
Dirs: []string{dir},
}
if err := InitFixtures(opts); err != nil {
panic(err)
}
return func() {