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feat(stacks): add support for stack deploy (#1280)
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80827935da
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587e2fa673
77 changed files with 3219 additions and 702 deletions
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@ -2,6 +2,83 @@ package proxy
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import "github.com/portainer/portainer"
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type (
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// ExtendedStack represents a stack combined with its associated access control
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ExtendedStack struct {
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portainer.Stack
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ResourceControl portainer.ResourceControl `json:"ResourceControl"`
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}
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)
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// applyResourceAccessControl returns an optionally decorated object as the first return value and the
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// access level for the user (granted or denied) as the second return value.
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// It will retrieve an identifier from the labels object. If an identifier exists, it will check for
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// an existing resource control associated to it.
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// Returns a decorated object and authorized access (true) when a resource control is found and the user can access the resource.
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// Returns the original object and authorized access (true) when no resource control is found.
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// Returns the original object and denied access (false) when a resource control is found and the user cannot access the resource.
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func applyResourceAccessControlFromLabel(labelsObject, resourceObject map[string]interface{}, labelIdentifier string,
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context *restrictedOperationContext) (map[string]interface{}, bool) {
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if labelsObject != nil && labelsObject[labelIdentifier] != nil {
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resourceIdentifier := labelsObject[labelIdentifier].(string)
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return applyResourceAccessControl(resourceObject, resourceIdentifier, context)
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}
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return resourceObject, true
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}
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// applyResourceAccessControl returns an optionally decorated object as the first return value and the
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// access level for the user (granted or denied) as the second return value.
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// Returns a decorated object and authorized access (true) when a resource control is found to the specified resource
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// identifier and the user can access the resource.
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// Returns the original object and authorized access (true) when no resource control is found for the specified
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// resource identifier.
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// Returns the original object and denied access (false) when a resource control is associated to the resource
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// and the user cannot access the resource.
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func applyResourceAccessControl(resourceObject map[string]interface{}, resourceIdentifier string,
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context *restrictedOperationContext) (map[string]interface{}, bool) {
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authorizedAccess := true
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resourceControl := getResourceControlByResourceID(resourceIdentifier, context.resourceControls)
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if resourceControl != nil {
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if context.isAdmin || canUserAccessResource(context.userID, context.userTeamIDs, resourceControl) {
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resourceObject = decorateObject(resourceObject, resourceControl)
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} else {
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authorizedAccess = false
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}
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}
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return resourceObject, authorizedAccess
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}
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// decorateResourceWithAccessControlFromLabel will retrieve an identifier from the labels object. If an identifier exists,
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// it will check for an existing resource control associated to it. If a resource control is found, the resource object will be
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// decorated. If no identifier can be found in the labels or no resource control is associated to the identifier, the resource
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// object will not be changed.
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func decorateResourceWithAccessControlFromLabel(labelsObject, resourceObject map[string]interface{}, labelIdentifier string,
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resourceControls []portainer.ResourceControl) map[string]interface{} {
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if labelsObject != nil && labelsObject[labelIdentifier] != nil {
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resourceIdentifier := labelsObject[labelIdentifier].(string)
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resourceObject = decorateResourceWithAccessControl(resourceObject, resourceIdentifier, resourceControls)
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}
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return resourceObject
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}
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// decorateResourceWithAccessControl will check if a resource control is associated to the specified resource identifier.
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// If a resource control is found, the resource object will be decorated, otherwise it will not be changed.
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func decorateResourceWithAccessControl(resourceObject map[string]interface{}, resourceIdentifier string,
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resourceControls []portainer.ResourceControl) map[string]interface{} {
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resourceControl := getResourceControlByResourceID(resourceIdentifier, resourceControls)
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if resourceControl != nil {
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return decorateObject(resourceObject, resourceControl)
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}
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return resourceObject
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}
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func canUserAccessResource(userID portainer.UserID, userTeamIDs []portainer.TeamID, resourceControl *portainer.ResourceControl) bool {
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for _, authorizedUserAccess := range resourceControl.UserAccesses {
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if userID == authorizedUserAccess.UserID {
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@ -19,3 +96,63 @@ func canUserAccessResource(userID portainer.UserID, userTeamIDs []portainer.Team
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return false
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}
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func decorateObject(object map[string]interface{}, resourceControl *portainer.ResourceControl) map[string]interface{} {
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metadata := make(map[string]interface{})
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metadata["ResourceControl"] = resourceControl
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object["Portainer"] = metadata
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return object
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}
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func getResourceControlByResourceID(resourceID string, resourceControls []portainer.ResourceControl) *portainer.ResourceControl {
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for _, resourceControl := range resourceControls {
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if resourceID == resourceControl.ResourceID {
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return &resourceControl
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}
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for _, subResourceID := range resourceControl.SubResourceIDs {
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if resourceID == subResourceID {
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return &resourceControl
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}
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}
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}
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return nil
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}
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// CanAccessStack checks if a user can access a stack
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func CanAccessStack(stack *portainer.Stack, resourceControl *portainer.ResourceControl, userID portainer.UserID, memberships []portainer.TeamMembership) bool {
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userTeamIDs := make([]portainer.TeamID, 0)
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for _, membership := range memberships {
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userTeamIDs = append(userTeamIDs, membership.TeamID)
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}
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if canUserAccessResource(userID, userTeamIDs, resourceControl) {
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return true
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}
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return false
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}
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// FilterStacks filters stacks based on user role and resource controls.
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func FilterStacks(stacks []portainer.Stack, resourceControls []portainer.ResourceControl, isAdmin bool,
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userID portainer.UserID, memberships []portainer.TeamMembership) []ExtendedStack {
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filteredStacks := make([]ExtendedStack, 0)
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userTeamIDs := make([]portainer.TeamID, 0)
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for _, membership := range memberships {
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userTeamIDs = append(userTeamIDs, membership.TeamID)
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}
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for _, stack := range stacks {
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extendedStack := ExtendedStack{stack, portainer.ResourceControl{}}
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resourceControl := getResourceControlByResourceID(stack.Name, resourceControls)
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if resourceControl == nil {
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filteredStacks = append(filteredStacks, extendedStack)
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} else if resourceControl != nil && (isAdmin || canUserAccessResource(userID, userTeamIDs, resourceControl)) {
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extendedStack.ResourceControl = *resourceControl
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filteredStacks = append(filteredStacks, extendedStack)
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}
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}
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return filteredStacks
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}
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