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fix(snapshot): prevent snapshot containers from fast failing in Swarm mode (#8308)
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parent
0befdacc0e
commit
cef9255161
1 changed files with 21 additions and 14 deletions
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@ -167,22 +167,29 @@ func snapshotContainers(snapshot *portainer.DockerSnapshot, cli *client.Client)
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// snapshot GPUs
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response, err := cli.ContainerInspect(context.Background(), container.ID)
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if err != nil {
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return err
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}
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var gpuOptions *_container.DeviceRequest = nil
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for _, deviceRequest := range response.HostConfig.Resources.DeviceRequests {
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if deviceRequest.Driver == "nvidia" || deviceRequest.Capabilities[0][0] == "gpu" {
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gpuOptions = &deviceRequest
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// Inspect a container will fail when the container runs on a different
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// Swarm node, so it is better to log the error instead of return error
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// when the Swarm mode is enabled
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if !snapshot.Swarm {
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return err
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} else {
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log.Info().Str("container", container.ID).Err(err).Msg("unable to inspect container in other Swarm nodes")
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}
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}
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if gpuOptions != nil {
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if gpuOptions.Count == -1 {
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gpuUseAll = true
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} else {
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var gpuOptions *_container.DeviceRequest = nil
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for _, deviceRequest := range response.HostConfig.Resources.DeviceRequests {
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if deviceRequest.Driver == "nvidia" || deviceRequest.Capabilities[0][0] == "gpu" {
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gpuOptions = &deviceRequest
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}
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}
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for _, id := range gpuOptions.DeviceIDs {
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gpuUseSet[id] = struct{}{}
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if gpuOptions != nil {
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if gpuOptions.Count == -1 {
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gpuUseAll = true
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}
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for _, id := range gpuOptions.DeviceIDs {
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gpuUseSet[id] = struct{}{}
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}
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}
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}
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}
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